7 run in this tab, no install and no account. 1 is too greedy for WebGL and hands you a Windows build instead. Click any card for the writeup, and the devlog where there is one.
A board game about how a habit forms: you go round the board, read a situation out of an ordinary week, and choose what you'd actually do about it.
One simulation for wind, hull damage and crew mood. Nothing breaks alone.
Every shot is thrust. You never touch the floor, and the floor doesn't miss you.
Honest rotor downwash. Park badly and you blow your own cargo off the roof.
Forty hand-built boards. Mildly evil by board thirty, openly hostile by forty.
A million instances of something growing, entirely on the GPU.
Concierge for insects. Won nothing. Still the funniest thing I've shipped.
4,000 agents on one job graph. WebGL took one look and left.
A profiler overlay and a level packer I got tired of living without.